Now first off, i didn't play the spiritual predecessor Demon Souls, so i can make no comparison between the 2 games.
Blind it, or it ends you. |
There is no real story to the game, there's a cracking cinematic sequence at the start that sort of sets the main plot of darkness taking over the world, but beyond that there's very little storytelling. The game really is a case of make your own story up as your character goes through the game. There are NPC's scattered around this open world game but there are little to no dialogue choices when engaging with them.
The game begins with a very good choice of character builds such as warriors, wizards and thieves, all with their own unique perks and abilities. I personally went for the thief, as i like to play the character that sneaks through and goes for the stealthy kills. You can also edit your persona, although the options are rather limited when compared with games such as Oblivion and the upcoming Skyrim where character customisation is practically limitless.
On starting the game there is a sort of tutorial, just explaining how to control your character with a few motionless enemies to focus your attacks on. The controls do give your character plenty of options, with quick attacks, more powerful attacks, duel wielding, blocking, shield bashing, forward rolls, sidestepping, practically any move you could think of. is available to all characters. Once you go through the tutorial, the real fun begins.
Beware, there be unseen enemies afoot. |
One of many surprises lurking in dungeons throughout. |
Dark Souls has been described as a dungeon crawler, which i think needs to be taken quite literally. RB enables your character to sprint, which in this game is the most pointless thing you can do, you HAVE to crawl round all corners of every dungeon throughout the game or you'll be killed, simple. I recall a bit in the game as i was playing as my thief character, i ran up some steps into an open area, in front of me was a stone bridge. I continued to run towards it, when a dragon swooped down from nowhere and took the bridge out along with me. Lesson learned. Also just for the record I haven't completed this game. After spending around 6 hours trying to kill the innocently named "Moonlight Butterfly" I then met some gargoyles who have pounded me time and time again since.
But Dark Souls is that kind of game, the satisfaction being in beating the parts of the game that are punishingly difficult. It can be a disheartening, frustrating experience if you lack gaming experience and is one of those games you'd rather not pick up and play, but sometimes you just can't help yourself because at its core it's a stunning game. It's worst enemy is the members of the media calling this game an RPG, where the RPG elements are weak and lacking in many areas. The game should have simply remained in the genre of "dungeon crawler" where it is no doubt a masterpiece.
8/10
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